Teaching Robots
Today, more sophisticated and versatile kits for use in K-12 schools are available from a number of companies that create robots with new sensing technologies programmable in a variety of languages. Ozobot is a robot that teaches children to code and reason deductively while configuring it to dance or play based on color-coded patterns.[75] Cubelets help teach children logical thinking through assembling robot blocks to think, act, or sense, depending upon the function of the different blocks.[76] Wonder Workshop’s Dash and Dot span a range of programming capabilities. Children eight years old and older can create simple actions using a visual programming language, Blockly, or build iOS and Android applications using C or Java.[77] PLEO rb is a robot pet that helps children learn biology by teaching the robot to react to different aspects of the environment.[78] However, while fun and engaging for some, in order for such kits to become widespread, there will need to be compelling evidence that they improve students’ academic performance.
[75] Ozobot, accessed August 1, 2016, http://ozobot.com/.
[76] “Cubelets,” Modular Robotics, accessed August 1, 2016, http://www.modrobotics.com/cubelets.
[77] “Meet Dash,” Wonder Workshop, accessed August 1, 2016, https://www.makewonder.com/dash.
[78] “Pleo rb,” Innvo Labs, accessed August 1, 2016, http://www.pleoworld.com/pleo_rb/eng/lifeform.php.
Cite This Report
Peter Stone, Rodney Brooks, Erik Brynjolfsson, Ryan Calo, Oren Etzioni, Greg Hager, Julia Hirschberg, Shivaram Kalyanakrishnan, Ece Kamar, Sarit Kraus, Kevin Leyton-Brown, David Parkes, William Press, AnnaLee Saxenian, Julie Shah, Milind Tambe, and Astro Teller. "Artificial Intelligence and Life in 2030." One Hundred Year Study on Artificial Intelligence: Report of the 2015-2016 Study Panel, Stanford University, Stanford, CA, September 2016. Doc: http://ai100.stanford.edu/2016-report. Accessed: September 6, 2016.
Report Authors
AI100 Standing Committee and Study Panel
Copyright
© 2016 by Stanford University. Artificial Intelligence and Life in 2030 is made available under a Creative Commons Attribution-NoDerivatives 4.0 License (International): https://creativecommons.org/licenses/by-nd/4.0/.